In what ways does your media product use, develop or challenge forms and conventions of real media products?
The standard forms and conventions of the indie genre are that the videos tend to be comical with 1 certain band member being the biggest instigator of chaos and comedy. They are also quite random in terms of narratives, mise en scene and character personalities. Another typical feature of promoting a band in the indie genre is that the band is sold as one whole product. we have changed this convention because we have tried to sell each member of the band individually. We did this by varying each members costumes to give off their personalities. For example: Cool, Rebellious, Wacky etc. We also showed their personalities through what they were doing in the music video. For intense, the rebellious one stole the car, the wacky one decided to take a difficult route through some brambles at the beginning and the cool one just takes it easy throughout the whole video. This creates a band image overall that desirable for the target audience. It also creates brand loyalty or fan loyalty because the audience now feel like they know each member individually as well as knowing the band.
Another aim of ours is to meet the criteria of the indie genre. This means making sure that everything we create and do for our project has to be within the boundaries of the genre. This also means that we have to create an image for the band that is not necessarily unusual but shows that the band are in control of the image that they put across.
The ways in which we are going to advertise the band to our audience would be:
- Play songs over the radio and play the music video on music channels such as MTV. This way, we can get the product to our designated target audience as well as getting people from outside of those boundaries to listen to our songs.
- Advertise the release of the album (with the poster) in indie magazines like NME. This is targeted just at our target audience.
- Create pages on music and social networking sites like Facebook or MySpace. Fans can keep up to date with the band and what they are doing as well as them getting to know the band and band members better.
Another good way of promoting a new band is at music festivals like
We also want to connect the music video and our digipack in a strong way so that the audience that have seen the video can immediately relate the CD cover and the poster to the video when the go to buy the album or the song. The way in which we have achieved this is using the television as our trademark prop.
It adds a certain comical affect to the band image and also achieves the random type of image stereotypically portrayed by other bands within the same genre. We also used our favourite shot of the whole music video for our CD cover. This creates a link between the album cover and the music video that the audience can recognise immediately.
What have you learned from your audience feedback?
Our target audience are people aged 18 to 30 who are indie rock fans. The research that we did was mainly based around what an audience would want in a music video from the indie genre. The main expectation was comedy. People wanted and recognise comedy with music video in the same genre. This is a screen shot of one of the com,edy aspects that we incorperated into our music video. Another point was random props. Like the Vampire Weekend video, ‘Oxford Comma’, we tried to meet this demand in the video by using locations and props that were a surprise to the audience. For example, the random props we used while filming were, the TV, a coffee table, motorised John Deere buggy, swimming pool and myself in trunks, goggles and flippers.
We could have included just one small shot of the bag in the pool by itself to make a bit easier but then the video would only have to be watched once by the audience because they would understand it.
The audience that have seen the video did say that they would buy either a copy of the song or album and they would go and see the band live. They said that the most likely way of them buying the song would be downloading it from iTunes.
The image of the band and band members was deemed realistic by our audience. One sentence that did stand out was, “The band actually look real and not like a bunch of A-level students.” They did get pleasure out of watching the video as well. There was laughter whilst the video was playing. I think this means that we have achieved audience engagement and audience pleasure.
The corrections and suggestions for improvement that I have would probably be making sure that when we film a shot, the next shot has to be exactly the same. In our video, Richard is running towards the camera with his hood down. Then when we cut to him running towards the car with the shot through the windscreen, his hood is up. Fortunately, none of our audience noticed this but it has being annoying me ever since I saw it 2 months ago.
We also set up a facebook group in order on obtain some audience feedback. We posted out final video and put a series of questions up for the audience to answer. Go to Our Facebook Group
How did you use new media technologies in the construction and research, planning and evaluation stages?
For the construction of our music video, we used a brand new HD camera that the school had bought. We booked it and then planned how we would use it, when we would use it, and for how long. This made our filming quicker and easier becuase we werent sitting about wondering what to do with the camera once we had it.
To shoot our CD covers, inlays and our poster we used the schools digital camera which was also new. We set it to a timer so that we didn’t have to have someone taking the pictures.For the editing side of our construction we used Final Cut Express on one of the schools Macs. This made editing so easy and painless. We also used the Macs for researching other bands in the same genre to see what we could incorporate into our music video and to see if our original ideas would be in keeping with the genres image.
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